Colby Cormier is a game developer from New Gloucester, Maine. He was self-taught from around 2016 until 2021, when he began studying for a degree in Game Design and Development at Rochester Institute of Technology. Other than games, he enjoys animation, drawing, and adding cats to projects where ever possible.
Education & Background
Game Development with Game Maker Studio: "This course will introduce concepts and practices involved with video game development, such as game programming, game art, and game design theory through the free program Game Maker Studio 2. Students will learn to apply concepts from class to their own work, and produce playable game projects.This course will also cover a general overview of the history of game development, and its evolution."
2D Animation: "This course will offer an introduction and overview of the process of producing 2D animations by hand, and introducing techniques of the 12 Principles of Animation, such as squash and stretch, staging, and exaggeration, which will be applied to various practical animations throughout the course. Students will also cover the history of animation, and its techniques, and review them by studying animations from throughout the decades."